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OLD SCHOOL ESSENTIALS ADVANCED FANTASY PLAYER'S TOME

OLD SCHOOL ESSENTIALS ADVANCED FANTASY PLAYER'S TOME

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This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf, gnome, half-elf, halfling, half-orc, human, svirfneblin), full equipment lists, and over 200 weird and wonderful spells (complete cleric, druid, illusionist, and magic-user spell lists).

  • Includes all rules and player options from Old-School Essentials Classic Fantasy, plus loads of extras inspired by the 1970s Advanced 1st Edition rules.
  • Simple rules let imagination and fast-paced action take the spotlight.
  • Clear, modern presentation makes the game easy to learn and quick to reference.
  • Compatible with decades of classic adventures and supplements.

Referees also require the companion book, the Advanced Fantasy Referee’s Tome.

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