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CONQUEST RULEBOOK 1.5

CONQUEST RULEBOOK 1.5

Regular price $12.00 USD
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The flagship of Para Bellum Wargames, Conquest: The Last Argument of Kings is a tabletop game of fantasy mass rank and-file battles. With its own, fast paced system and set on an original and mature fantasy setting, with over fourteen factions weaved into the lore, Conquest was conceptualized and designed to provide to its players for years to come.

Conquest does away with player turns and army deployment. Instead, it focuses its play around the command stack mechanic, where each player determines at the beginning of the round what order his troops are going to be activated in. Coupled with a unique escalation reinforcement mechanic where light, medium and heavy troops each have their roles, the fog of war is a very real thing.

Chapter 1: The Principles of Battle
Chapter 2: The Turn Sequence
Chapter 3: Out-of-Combat Actions
Chapter 4: Combat Actions
Chapter 5: Allocating Wounds & Removing Casualties
Chapter 6: Testing Morale
Chapter 7: Command Models
Chapter 8: Characters
Chapter 9: Magic
Chapter 10: Terrain
Chapter 11: Draw Events
Chapter 12: Fighting a Battle
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