Games and Stuff
DUNGEON DAYS
DUNGEON DAYS
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Every day of the week hides a new dungeon dweller - claim them all before your opponent raids your stash first.
Dungeon Days is part of a collection of quick, easy-to-learn card games from designer Gareth Edwards - alongside Dino Days and Zombie Days - each built around the same addictive idea: collect a creature for every day of the week before your opponent flips the tables. Billed as the ultimate card battle for two, there's no rulebook to read since every card spells out exactly what it does - players steal, swap, and trap their way through the dungeon, working to complete their own week while sabotaging their opponent's. The player with the most points when the game ends takes the win. Stocking the whole trio gives shoppers an easy set to collect together - plus, each extra deck adds two more players, so a couple of copies turns a quick duel into a full game night.
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